Combat Medic
From Cold War Crisis Wiki
| Combat Medic | |
|---|---|
| Role | Medic |
| Faction | USA USSR |
| Armament | M16 AK-74 |
| Price | 180 supply units |
| Introduced at | Start: USA, USSR |
Contents |
Description
- Available at start with the other basic infantry units.
- Trained from any Barracks.
- Armed by default with a M16 / AK74
- Capable of going prone- while in prone position is stealth when not firing, receives bonus to range and accuracy.
- Can heal teammates who are nearby to his position.
- Can revive fallen teammates who are nearby to his position; though only infantry killed by bullet-type fire can be revived.
- Can’t capture flags and depots/ tech buildings.
- They are worse at using the M16/ AK74 than riflemen / officers.
Usage
- Medics are a vital part of any squad, they can also revive fallen comrades. Make sure that your squad consist at least 2 of them.
- Medics are not rushing units, they are support units. So always make sure that they are not in the 1st line of your squad but rather on the back.
- They can heal infantry nearby them when embarking inside transport and structures. It's a good idea to bring one in a transport with your force to protect him.
Against Infantry
Able to engage but not recommended, they are inferior in shooting in comparison to other infantry like a rifleman. On the other hand, self-healing gives them some kind of advantage. Use prone position to maximize accuracy and range.
Against Tanks
Can engage only jeeps/trucks but with minimum effect.
Against Aircraft
Cannot attack any aircraft nor helicopters, except hovering ones.
Against Buildings
A Combat Medic cannot engage any type of structures.
How to defend against
- The Combat Medic is weak against any non-infantry unit. Any ground-attack vehicle can take them out easily.
- Like other specialized infantry classes they are weak against riflemen, officers and machinegunners.
- Clear them if they're in a building with a rifleman's / officers grenades, a sniper, a RPO Soldier or by using a Humvee Mk19, BRDM2 or Artillery.
- Defensive structures deal devastating results to infantry.
- Helicopters and Low-flying planes work well against them.

