| Snow
|
|
|
| Players
| 2
|
| AI
| no
|
| Flags
| 7
|
| Fuel depots
| 0
|
Maps
Conquest maps can only be played by two players. You don't have to worry about fuel in conquest maps.
Forest
Forest is a very open map with no impassable areas at all, making it easy to attack from behind. A few garrisonable buildings are located in the center of the map.
Snow
The map is divided into two parts by a river. Both heavy flags are in the small part of the map. A few buildings offer some kind of protection. You can cross the river using one of the two bridges or amphibious units and helicopters.
In the larger part of the map, the rest of the flags can be captured. Some of them can be defended by garrisoning buildings.
| Veld
|
|
|
| Players
| 2
|
| AI
| no
|
| Flags
| 7
|
| Fuel depots
| 0
|
Veld
The Veld map consists of 3 parts: The main area in the center of the map, a plateau in the south-west corner and a valley in the north-east corner. The plateau has two "entry points" while the valley only has one larger entry.
There are no buildings in this map.
| Village
|
|
|
| Players
| 2
|
| AI
| no
|
| Flags
| 7
|
| Fuel depots
| 0
|
Village
In the center of the map is the eponymous village, and some farm buildings are scattered around the map. This offers many ambush positions and increases the importance of infantry. Vehicles might not be agile enough to navigate between the buildings. They are still far from useless though, as there are also some flags in the open areas that can easily be captured by a quick rush.
And your tanks can still shoot their way through these nasty buildings...