Heavy Sniper

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A soldier armed with M82 Barret Heavy Sniper Rifle whose task is to kill the most dangerous enemy infantry units, disable light vehicles and clearing garrisoned units.
Heavy Sniper
Image:US_Heavy_Sniper.png
Role Multi-Role Sniper
Faction USA
Armament 12.7mm M82 Anti-Material Sniper Rifle
Price 450 supply units
Introduced at Rank 1

Contents

Description

  • Infantry available at Rank 1 by purchasing Special Infantry. This upgrade also grants Green Berets from Rank II
  • Trained from any Barracks.
  • Stealthed at all positions, but reveal themselves when firing.
  • Armed with a Barrett M82, extremely effective at picking off infantry from really afar.
  • Able to damage / disable light vehicles.
  • Able to clear garrisoned buildings (50-60% to kill one garrisoned soldier when standing, 80% when prone).
  • One of the two units that cannot do a combat drop.

Usage

  • Good scout units with a long range, damage, view sight but slow rate of fire.
  • Snipers are not rushing units, they are support units. So always make sure that they are not in the 1st line of your squad but rather on the back.
  • Very useful at disabling USA defenses and clearing USSR bunkers.
  • Useful in picking up important support units in enemy squads.
  • Able to disable enemy light vehicles as jeeps / trucks / APCs making them able to capture by any infantry unit.
  • Always wait enemy in prone ; they're worst in accuracy while standing.

Against Infantry

Extremely effective at long range, normally it takes one shoot to kill enemy soldier. Inferior at close range to other types of infantry due to long reload.

Against Tanks

Can kill light vehicle crew by using a "kill crew" ability.

Against Buildings

Can engage structures to clear them from garrisoned soldiers but it can't deal any damage to them.

How to defend against

  • The Heavy Sniper is weak against any non-infantry unit. Any heavy ground-attack vehicle can take them out easily. But they stand tiny chance against jeeps, trucks and APCs.
  • Move at their position when you detect them, they can only fire single shots with a long delay.
  • Heavy Snipers are very weak against most other infantry types at close range, getting near to them usually means killing them.
  • Clear them if they're in a building with a rifleman's/ officer’s grenades, a sniper, a RPO Soldier or by using a Humvee Mk19, BRDM2 or Artillery.
  • Defensive structures can cause devastating results to Heavy Snipers if they will get to close.
  • Mortars are a serious danger for Heavy Snipers if they are firing [ = revealing itself] in their range.
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